
[Mission]
MissionType=0
MissionDataType=1
MultiMissionType=0
Year=1940
Month=1
Day=1
Hour=0
Minute=0
Fog=0
FogRand=0
Clouds=0
CloudsRand=0
Precip=0
PrecipRand=0
WindHeading=0
WindSpeed=5.000000
WindRand=0
WeatherRndInterval=5
SeaType=0

[Unit 1]
Name=Pearl Harbor
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954996.000000
Lat=2561680.000000
Height=7.758328
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-2.462462
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 2]
Name=Manila
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19411223
GameExitTime=0
EvolveFromEntryDate=false
Long=14517136.000000
Lat=1752240.000000
Height=12.872375
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-28.048048
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19411223
NextWP=0

[Unit 3]
Name=Surabaya
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19420301
GameExitTime=0
EvolveFromEntryDate=false
Long=13527856.000000
Lat=-864635.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-20.060060
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19420301
NextWP=0

[Unit 4]
Name=Fremantle
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13890096.000000
Lat=-3849180.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-30.030030
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 5]
Name=Brisbane
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18381446.000000
Lat=-3286160.000000
Height=-4.986063
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-10.150150
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 6]
Name=Midway
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-21284670.000000
Lat=3385390.000000
Height=4.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-43.483483
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 7]
Name=San Francisco
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-14688840.000000
Lat=4535010.000000
Height=58.179611
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-28.708709
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 8]
Name=San Diego
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-14057182.000000
Lat=3923643.000000
Height=10.361220
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-21.501502
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 9]
Name=Dutch Harbor
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-19984688.000000
Lat=6467750.000000
Height=14.878945
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-57.777778
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 10]
Name=Guam
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19441001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=17376870.000000
Lat=1612960.000000
Height=88.879990
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-27.867868
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19441001
AvailEndDate=19451231
NextWP=0

[Unit 11]
Name=Majuro
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=20542970.000000
Lat=856080.000000
Height=-20.297501
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-42.342342
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 12]
Name= _US AS Sub Tender#1
Class=ASSubTender
Type=100
Origin=American
Side=1
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=20543940.000000
Lat=855860.000000
Height=0.000000
Heading=342.056000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-8.708709
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 12.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20541210.000000
Lat=864290.000000
Height=0.000000

[Unit 13]
Name= _US T3 Tanker#1
Class=OTMS
Type=101
Origin=American
Side=1
Commander=0
CargoExt=0
CargoInt=0
CfgDate=19390101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=20542990.000000
Lat=855425.000000
Height=0.000000
Heading=336.523010
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-16.876877
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 13.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20542068.000000
Lat=857815.000000
Height=0.000000

[Unit 14]
Name= _US DD Fletcher#1
Class=DDFletcher
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=20547068.000000
Lat=864125.000000
Height=0.000000
Heading=227.121002
Speed=12.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-49.669670
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 14.Waypoint 1]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20544068.000000
Lat=861875.000000
Height=0.000000

[Unit 14.Waypoint 2]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20538068.000000
Lat=862325.000000
Height=0.000000

[Unit 14.Waypoint 3]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20535518.000000
Lat=867825.000000
Height=0.000000

[Unit 14.Waypoint 4]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20547968.000000
Lat=875375.000000
Height=0.000000

[Unit 14.Waypoint 5]
Speed=12.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=20550318.000000
Lat=866875.000000
Height=0.000000

[Unit 15]
Name= _US DD Fletcher#2
Class=DDFletcher
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=20550718.000000
Lat=859655.000000
Height=0.000000
Heading=350.537689
Speed=12.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-57.717718
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 15.Waypoint 1]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20550318.000000
Lat=862055.000000
Height=0.000000

[Unit 15.Waypoint 2]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20556168.000000
Lat=871155.000000
Height=0.000000

[Unit 15.Waypoint 3]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20565568.000000
Lat=862505.000000
Height=0.000000

[Unit 15.Waypoint 4]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=20562168.000000
Lat=854155.000000
Height=0.000000

[Unit 15.Waypoint 5]
Speed=12.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=20552518.000000
Lat=852305.000000
Height=0.000000

[Unit 16]
Name=Mios Woendi
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19431001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=15258998.000000
Lat=11450.000000
Height=-20.617735
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-29.489489
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431001
AvailEndDate=19451231
NextWP=0

[Unit 17]
Name= _US AS Sub Tender#2
Class=ASSubTender
Type=100
Origin=American
Side=1
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19431001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=15261480.000000
Lat=8120.000000
Height=0.000000
Heading=48.945183
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-59.759760
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431001
AvailEndDate=19451231
NextWP=0

[Unit 17.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15273880.000000
Lat=18920.000000
Height=0.000000

[Unit 18]
Name= _US T3 Tanker#2
Class=OTMS
Type=101
Origin=American
Side=1
Commander=0
CargoExt=0
CargoInt=0
CfgDate=19390101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19431001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=15261370.000000
Lat=6410.000000
Height=0.000000
Heading=53.611015
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-56.576577
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431001
AvailEndDate=19451231
NextWP=0

[Unit 18.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15265590.000000
Lat=9520.000000
Height=0.000000

[Unit 19]
Name= _US DE Evarts#1
Class=DEEvarts
Type=3
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19431001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=15267560.000000
Lat=9770.000000
Height=0.000000
Heading=303.572906
Speed=12.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-49.669670
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431001
AvailEndDate=19451231
NextWP=0

[Unit 19.Waypoint 1]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15261910.000000
Lat=13520.000000
Height=0.000000

[Unit 19.Waypoint 2]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15260110.000000
Lat=17070.000000
Height=0.000000

[Unit 19.Waypoint 3]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15254260.000000
Lat=13720.000000
Height=0.000000

[Unit 19.Waypoint 4]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15253410.000000
Lat=9520.000000
Height=0.000000

[Unit 19.Waypoint 5]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15255760.000000
Lat=3970.000000
Height=0.000000

[Unit 19.Waypoint 6]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15261210.000000
Lat=1870.000000
Height=0.000000

[Unit 19.Waypoint 7]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15266310.000000
Lat=-930.000000
Height=0.000000

[Unit 19.Waypoint 8]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=15272310.000000
Lat=-430.000000
Height=0.000000

[Unit 19.Waypoint 9]
Speed=12.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=15271760.000000
Lat=7770.000000
Height=0.000000

[Unit 20]
Name=Exmouth Gulf
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13716160.000000
Lat=-2654850.000000
Height=-44.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-26.186186
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 21]
Name= _US AS Sub Tender#3
Class=ASSubTender
Type=100
Origin=American
Side=1
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13714710.000000
Lat=-2656200.000000
Height=0.000000
Heading=319.887024
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-23.483483
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 21.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13701560.000000
Lat=-2645700.000000
Height=0.000000

[Unit 22]
Name= _US T3 Tanker#3
Class=OTMS
Type=101
Origin=American
Side=1
Commander=0
CargoExt=0
CargoInt=0
CfgDate=19390101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13718910.000000
Lat=-2656600.000000
Height=0.000000
Heading=58.373005
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-36.276276
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 22.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13734260.000000
Lat=-2649950.000000
Height=0.000000

[Unit 23]
Name= _US T3 Tanker#4
Class=OTMS
Type=101
Origin=American
Side=1
Commander=0
CargoExt=0
CargoInt=0
CfgDate=19390101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13718110.000000
Lat=-2658700.000000
Height=0.000000
Heading=50.408329
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-54.174174
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 23.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13734260.000000
Lat=-2649950.000000
Height=0.000000

[Unit 24]
Name= _US DD Somers#1
Class=DDSomers
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13726430.000000
Lat=-2645670.000000
Height=0.000000
Heading=262.875000
Speed=12.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-9.189189
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 24.Waypoint 1]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13715230.000000
Lat=-2647070.000000
Height=0.000000

[Unit 24.Waypoint 2]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13704030.000000
Lat=-2641570.000000
Height=0.000000

[Unit 24.Waypoint 3]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13707430.000000
Lat=-2634370.000000
Height=0.000000

[Unit 24.Waypoint 4]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13721930.000000
Lat=-2640470.000000
Height=0.000000

[Unit 24.Waypoint 5]
Speed=12.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13733530.000000
Lat=-2634770.000000
Height=0.000000

[Unit 24.Waypoint 6]
Speed=12.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=13733230.000000
Lat=-2643770.000000
Height=0.000000

[Unit 25]
Name=Milne Bay
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19431029
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18059000.000000
Lat=-1244600.000000
Height=-20.859400
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-17.537538
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431029
AvailEndDate=19451231
NextWP=0

[Unit 26]
Name= _US AS Sub Tender#4
Class=ASSubTender
Type=100
Origin=American
Side=1
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19431029
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18058750.000000
Lat=-1244350.000000
Height=0.000000
Heading=77.932198
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-22.942943
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431029
AvailEndDate=19451231
NextWP=0

[Unit 26.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18061650.000000
Lat=-1243730.000000
Height=0.000000

[Unit 27]
Name= _US DD Fletcher#3
Class=DDFletcher
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19431029
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18058756.000000
Lat=-1244396.000000
Height=0.000000
Heading=79.132698
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-25.285285
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431029
AvailEndDate=19451231
NextWP=0

[Unit 27.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18059448.000000
Lat=-1244268.000000
Height=0.000000

[Unit 28]
Name= _US DD Fletcher#4
Class=DDFletcher
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19431029
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18058766.000000
Lat=-1244428.000000
Height=0.000000
Heading=79.132698
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-43.003003
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431029
AvailEndDate=19451231
NextWP=0

[Unit 28.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18059458.000000
Lat=-1244290.000000
Height=0.000000

[Unit 29]
Name= _US T3 Tanker#5
Class=OTMS
Type=101
Origin=American
Side=1
Commander=0
CargoExt=0
CargoInt=0
CfgDate=19390101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19431029
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18059004.000000
Lat=-1243265.000000
Height=0.000000
Heading=96.089996
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-43.123123
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431029
AvailEndDate=19451231
NextWP=0

[Unit 29.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18061066.000000
Lat=-1243480.000000
Height=0.000000

[Unit 30]
Name= _US DE Evarts#2
Class=DEEvarts
Type=3
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19431029
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18059588.000000
Lat=-1248560.000000
Height=0.000000
Heading=39.907883
Speed=7.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-53.753754
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19431029
AvailEndDate=19451231
NextWP=0

[Unit 30.Waypoint 1]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18060048.000000
Lat=-1248010.000000
Height=0.000000

[Unit 30.Waypoint 2]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18063408.000000
Lat=-1243870.000000
Height=0.000000

[Unit 30.Waypoint 3]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18070058.000000
Lat=-1244060.000000
Height=0.000000

[Unit 30.Waypoint 4]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18069392.000000
Lat=-1245985.000000
Height=0.000000

[Unit 30.Waypoint 5]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18065480.000000
Lat=-1245747.500000
Height=0.000000

[Unit 30.Waypoint 6]
Speed=7.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=18061968.000000
Lat=-1249550.000000
Height=0.000000

[Unit 31]
Name=Saipan
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19440801
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=17494228.000000
Lat=1820400.000000
Height=29.028282
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-26.846847
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440801
AvailEndDate=19451231
NextWP=0

[Unit 32]
Name=Johnston Atoll
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-20339006.000000
Lat=2010290.000000
Height=-20.870985
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-43.603604
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 33]
Name= _US AS Sub Tender#5
Class=ASSubTender
Type=100
Origin=American
Side=1
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-20339740.000000
Lat=2010010.000000
Height=0.000000
Heading=356.062012
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-46.306306
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 33.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-20339930.000000
Lat=2012770.000000
Height=0.000000

[Unit 34]
Name= _US DD Clemson#1
Class=DDClemson
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-20336320.000000
Lat=2010500.000000
Height=0.000000
Heading=333.718994
Speed=9.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-32.312312
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 34.Waypoint 1]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-20336720.000000
Lat=2011330.000000
Height=0.000000

[Unit 34.Waypoint 2]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-20341860.000000
Lat=2011940.000000
Height=0.000000

[Unit 34.Waypoint 3]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-20342560.000000
Lat=2011000.000000
Height=0.000000

[Unit 34.Waypoint 4]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-20341950.000000
Lat=2009030.000000
Height=0.000000

[Unit 34.Waypoint 5]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-20339720.000000
Lat=2007270.000000
Height=0.000000

[Unit 34.Waypoint 6]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-20336180.000000
Lat=2008250.000000
Height=0.000000

[Unit 34.Waypoint 7]
Speed=9.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=-20336040.000000
Lat=2009840.000000
Height=0.000000

[Unit 35]
Name= _US DD Clemson#2
Class=DDClemson
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19420901
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-20341240.000000
Lat=2009670.000000
Height=0.000000
Heading=4.007804
Speed=9.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-52.192192
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19420901
AvailEndDate=19451231
NextWP=0

[Unit 35.Waypoint 1]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-20341130.000000
Lat=2011240.000000
Height=0.000000

[Unit 36]
Name=Tulagi
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19421001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=19220000.000000
Lat=-1091980.000000
Height=-20.388300
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-54.774775
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19421001
AvailEndDate=19451231
NextWP=0

[Unit 37]
Name= _US AS Sub Tender#6
Class=ASSubTender
Type=100
Origin=American
Side=1
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19421001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=19219810.000000
Lat=-1092080.000000
Height=0.000000
Heading=139.356995
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-40.060060
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19421001
AvailEndDate=19451231
NextWP=0

[Unit 37.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19220780.000000
Lat=-1093210.000000
Height=0.000000

[Unit 38]
Name= _US T3 Tanker#6
Class=OTMS
Type=101
Origin=American
Side=1
Commander=0
CargoExt=0
CargoInt=0
CfgDate=19390101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19421001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=19220720.000000
Lat=-1091780.000000
Height=0.000000
Heading=167.929993
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-17.957958
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19421001
AvailEndDate=19451231
NextWP=0

[Unit 38.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19221080.000000
Lat=-1093370.000000
Height=0.000000

[Unit 39]
Name= _US DD Clemson#3
Class=DDClemson
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19421001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=19222330.000000
Lat=-1093250.000000
Height=0.000000
Heading=258.857117
Speed=9.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-2.102102
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19421001
AvailEndDate=19451231
NextWP=0

[Unit 39.Waypoint 1]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19221670.000000
Lat=-1093380.000000
Height=0.000000

[Unit 39.Waypoint 2]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19220230.000000
Lat=-1094020.000000
Height=0.000000

[Unit 39.Waypoint 3]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19219140.000000
Lat=-1093770.000000
Height=0.000000

[Unit 39.Waypoint 4]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19219610.000000
Lat=-1093320.000000
Height=0.000000

[Unit 39.Waypoint 5]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19220050.000000
Lat=-1093500.000000
Height=0.000000

[Unit 39.Waypoint 6]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19221600.000000
Lat=-1093930.000000
Height=0.000000

[Unit 39.Waypoint 7]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19223210.000000
Lat=-1094170.000000
Height=0.000000

[Unit 39.Waypoint 8]
Speed=9.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=19223230.000000
Lat=-1093320.000000
Height=0.000000

[Unit 40]
Name= _US DD Clemson#4
Class=DDClemson
Type=4
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19421001
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=19222060.000000
Lat=-1091770.000000
Height=0.000000
Heading=238.570435
Speed=7.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-53.693694
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19421001
AvailEndDate=19451231
NextWP=0

[Unit 40.Waypoint 1]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19221880.000000
Lat=-1091880.000000
Height=0.000000

[Unit 40.Waypoint 2]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19221420.000000
Lat=-1092430.000000
Height=0.000000

[Unit 40.Waypoint 3]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19220750.000000
Lat=-1092750.000000
Height=0.000000

[Unit 40.Waypoint 4]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19220000.000000
Lat=-1092760.000000
Height=0.000000

[Unit 40.Waypoint 5]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19220000.000000
Lat=-1093100.000000
Height=0.000000

[Unit 40.Waypoint 6]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19220400.000000
Lat=-1093300.000000
Height=0.000000

[Unit 40.Waypoint 7]
Speed=7.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19221830.000000
Lat=-1092900.000000
Height=0.000000

[Unit 40.Waypoint 8]
Speed=7.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=19222250.000000
Lat=-1092350.000000
Height=0.000000

[Unit 41]
Name= _US Armed Trawler#1
Class=PCTrawler
Type=0
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19421001
GameEntryTime=0
GameExitDate=19451201
GameExitTime=0
EvolveFromEntryDate=false
Long=19219754.000000
Lat=-1092126.000000
Height=0.000000
Heading=137.537445
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-42.222222
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19421001
AvailEndDate=19451201
NextWP=0

[Unit 41.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=19219992.000000
Lat=-1092401.000000
Height=0.000000

[Unit 42]
Name=Manus Island
Class=NavalBase
Type=407
Origin=American
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=17676384.000000
Lat=-238789.000000
Height=-20.242500
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-48.708709
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 43]
Name= _US AS Sub Tender#7
Class=ASSubTender
Type=100
Origin=American
Side=1
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=17676124.000000
Lat=-239164.000000
Height=0.000000
Heading=323.990997
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-19.339339
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 43.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17673384.000000
Lat=-235394.000000
Height=0.000000

[Unit 44]
Name= _BR CA Kent#1
Class=CAKent
Type=7
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=17677884.000000
Lat=-238054.000000
Height=0.000000
Heading=308.541199
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-20.000000
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 44.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17676674.000000
Lat=-236984.000000
Height=0.000000

[Unit 45]
Name= _BR DD Clemson#1
Class=DDClemson
Type=4
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19440901
GameEntryTime=0
GameExitDate=19451201
GameExitTime=0
EvolveFromEntryDate=false
Long=17677314.000000
Lat=-236794.000000
Height=0.000000
Heading=318.990906
Speed=9.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-40.420420
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440901
AvailEndDate=19451201
NextWP=0

[Unit 45.Waypoint 1]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17676914.000000
Lat=-236334.000000
Height=0.000000

[Unit 45.Waypoint 2]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17675654.000000
Lat=-236144.000000
Height=0.000000

[Unit 45.Waypoint 3]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17672704.000000
Lat=-236254.000000
Height=0.000000

[Unit 45.Waypoint 4]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17667514.000000
Lat=-237324.000000
Height=0.000000

[Unit 45.Waypoint 5]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17668594.000000
Lat=-239044.000000
Height=0.000000

[Unit 45.Waypoint 6]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17672274.000000
Lat=-239679.000000
Height=0.000000

[Unit 45.Waypoint 7]
Speed=9.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=17677074.000000
Lat=-236954.000000
Height=0.000000

[Unit 46]
Name= _BR DD Clemson#2
Class=DDClemson
Type=4
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451201
GameExitTime=0
EvolveFromEntryDate=false
Long=17676192.000000
Lat=-239104.000000
Height=0.000000
Heading=329.036255
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-39.879880
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451201
NextWP=0

[Unit 46.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17675560.000000
Lat=-238056.000000
Height=0.000000

[Unit 47]
Name= _BR DD Clemson#3
Class=DDClemson
Type=4
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451201
GameExitTime=0
EvolveFromEntryDate=false
Long=17676264.000000
Lat=-239064.000000
Height=0.000000
Heading=329.036255
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-8.468468
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451201
NextWP=0

[Unit 47.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17675560.000000
Lat=-238056.000000
Height=0.000000

[Unit 48]
Name= _BR DD Tribal#1
Class=DDTribal
Type=4
Origin=British
Side=1
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=17670704.000000
Lat=-234670.000000
Height=0.000000
Heading=91.591133
Speed=9.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-42.702703
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 48.Waypoint 1]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17671424.000000
Lat=-234690.000000
Height=0.000000

[Unit 48.Waypoint 2]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17676504.000000
Lat=-234530.000000
Height=0.000000

[Unit 48.Waypoint 3]
Speed=9.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17676744.000000
Lat=-235090.000000
Height=0.000000

[Unit 48.Waypoint 4]
Speed=9.000000
Radius=0.000000
Loop=0
LoopProbability=100
Long=17670164.000000
Lat=-235590.000000
Height=0.000000

[Unit 49]
Name= _BR T3 Tanker#1
Class=OTMS
Type=101
Origin=British
Side=1
Commander=0
CargoExt=0
CargoInt=0
CfgDate=19380101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19440501
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=17674298.000000
Lat=-239590.000000
Height=0.000000
Heading=3.335751
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-15.195195
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19440501
AvailEndDate=19451231
NextWP=0

[Unit 49.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=17674400.000000
Lat=-237840.000000
Height=0.000000

[Unit 50]
Name=Holy Loch
Class=NavalBase
Type=407
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19380101
DeleteOnLastWaypoint=true
DockedShip=false
GameEntryDate=19380101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-593005.000000
Lat=6718962.000000
Height=-19.096090
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-52.132130
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 51]
Name=USS Beaver
Class=ASSubTender
Type=100
Origin=American
Side=0
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19410912
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-593271.000000
Lat=6719015.000000
Height=0.000000
Heading=218.138489
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-32.852852
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19410912
AvailEndDate=19451231
NextWP=0

[Unit 51.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-593377.000000
Lat=6718880.000000
Height=0.000000

[Unit 52]
Name= _US AS Sub Tender#8
Class=ASSubTender
Type=100
Origin=American
Side=0
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19410912
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13887733.000000
Lat=-3846842.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-38.678677
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19410912
AvailEndDate=19451231
NextWP=0

[Unit 52.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13887300.000000
Lat=-3846846.000000
Height=0.000000

[Unit 53]
Name= _US Fleet Submarine#1
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=13887894.000000
Lat=-3846830.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-39.759758
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 54]
Name= _US Fleet Submarine#2
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=13887740.000000
Lat=-3846864.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-45.465462
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 55]
Name= _US Fleet Submarine#3
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=13887739.000000
Lat=-3846873.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-2.222222
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 56]
Name= _US Fleet Submarine#4
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=13887740.000000
Lat=-3846882.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-51.591591
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 57]
Name= _US Fleet Submarine#5
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=13887894.000000
Lat=-3846840.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-43.423424
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 58]
Name= _US Fleet Submarine#6
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=13887894.000000
Lat=-3846851.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-44.504501
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 59]
Name= _US Fleet Submarine#7
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13887894.000000
Lat=-3846830.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-31.771770
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 60]
Name= _US Fleet Submarine#8
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13887740.000000
Lat=-3846864.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-46.726727
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 61]
Name= _US Fleet Submarine#9
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13887739.000000
Lat=-3846873.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-18.978979
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 62]
Name= _US Fleet Submarine#10
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13887740.000000
Lat=-3846882.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-2.102102
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 63]
Name= _US Fleet Submarine#11
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13887894.000000
Lat=-3846840.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-11.411411
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 64]
Name= _US Fleet Submarine#12
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=13887894.000000
Lat=-3846851.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-50.570568
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 65]
Name= _US AS Sub Tender#9
Class=ASSubTender
Type=100
Origin=American
Side=0
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19410912
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18382328.000000
Lat=-3285389.000000
Height=0.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-17.297298
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19410912
AvailEndDate=19451231
NextWP=0

[Unit 66]
Name= _US Fleet Submarine#13
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=18382304.000000
Lat=-3285400.000000
Height=0.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-6.366366
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 67]
Name= _US Fleet Submarine#14
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=18382292.000000
Lat=-3285400.000000
Height=0.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-2.402402
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 68]
Name= _US Fleet Submarine#15
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=18382280.000000
Lat=-3285401.000000
Height=0.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-56.576576
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 69]
Name= _US Fleet Submarine#16
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=18382264.000000
Lat=-3285544.000000
Height=0.000000
Heading=44.409340
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-15.855855
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 69.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18382312.000000
Lat=-3285495.000000
Height=0.000000

[Unit 70]
Name= _US Fleet Submarine#17
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=18382256.000000
Lat=-3285532.000000
Height=0.000000
Heading=46.080921
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-38.918919
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 70.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18382316.000000
Lat=-3285479.000000
Height=0.000000

[Unit 71]
Name= _US Fleet Submarine#18
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=18382244.000000
Lat=-3285524.000000
Height=0.000000
Heading=49.325058
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-26.786787
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 71.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18382308.000000
Lat=-3285470.000000
Height=0.000000

[Unit 72]
Name= _US Fleet Submarine#19
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18382304.000000
Lat=-3285400.000000
Height=0.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-48.348347
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 73]
Name= _US Fleet Submarine#20
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18382292.000000
Lat=-3285400.000000
Height=0.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-53.453453
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 74]
Name= _US Fleet Submarine#21
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18382280.000000
Lat=-3285401.000000
Height=0.000000
Heading=0.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-43.783783
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 75]
Name= _US Fleet Submarine#22
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18382264.000000
Lat=-3285544.000000
Height=0.000000
Heading=44.409340
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-22.222221
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 75.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18382312.000000
Lat=-3285495.000000
Height=0.000000

[Unit 76]
Name= _US Fleet Submarine#23
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18382256.000000
Lat=-3285532.000000
Height=0.000000
Heading=46.080921
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-21.021021
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 76.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18382316.000000
Lat=-3285479.000000
Height=0.000000

[Unit 77]
Name= _US Fleet Submarine#24
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=18382244.000000
Lat=-3285524.000000
Height=0.000000
Heading=49.325058
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-0.360360
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 77.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=18382308.000000
Lat=-3285470.000000
Height=0.000000

[Unit 78]
Name= _US AS Sub Tender#10
Class=ASSubTender
Type=100
Origin=American
Side=0
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19410912
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18955036.000000
Lat=2563004.000000
Height=0.000000
Heading=46.346100
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-6.066066
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19410912
AvailEndDate=19451231
NextWP=0

[Unit 79]
Name= _US Fleet Submarine#25
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954912.000000
Lat=2563121.000000
Height=0.000000
Heading=44.292679
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-23.603603
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 79.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18954832.000000
Lat=2563203.000000
Height=0.000000

[Unit 80]
Name= _US Fleet Submarine#26
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954920.000000
Lat=2563133.000000
Height=0.000000
Heading=43.830860
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-32.912910
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 80.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18954844.000000
Lat=2563213.000000
Height=0.000000

[Unit 81]
Name= _US Fleet Submarine#27
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954928.000000
Lat=2563142.000000
Height=0.000000
Heading=43.830898
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-37.777779
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 81.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18954864.000000
Lat=2563217.000000
Height=0.000000

[Unit 82]
Name= _US Fleet Submarine#28
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=-18955056.000000
Lat=2563019.000000
Height=0.000000
Heading=44.999996
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-37.417416
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 82.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18955000.000000
Lat=2563076.000000
Height=0.000000

[Unit 83]
Name= _US Fleet Submarine#29
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19430531
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954832.000000
Lat=2563004.000000
Height=0.000000
Heading=44.292679
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-5.045045
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19430531
NextWP=0

[Unit 83.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18954752.000000
Lat=2563086.000000
Height=0.000000

[Unit 84]
Name= _US Fleet Submarine#30
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18955152.000000
Lat=2562875.000000
Height=0.000000
Heading=44.060799
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-57.297295
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19451231
NextWP=0

[Unit 84.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18955112.000000
Lat=2562917.000000
Height=0.000000

[Unit 85]
Name= _US Fleet Submarine#31
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18955160.000000
Lat=2562884.000000
Height=0.000000
Heading=44.409302
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-45.405403
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19400603
AvailEndDate=19451231
NextWP=0

[Unit 85.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18955128.000000
Lat=2562927.000000
Height=0.000000

[Unit 86]
Name= _US Fleet Submarine#32
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954912.000000
Lat=2563121.000000
Height=0.000000
Heading=44.292679
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-50.450447
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 86.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18954832.000000
Lat=2563203.000000
Height=0.000000

[Unit 87]
Name= _US Fleet Submarine#33
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954920.000000
Lat=2563133.000000
Height=0.000000
Heading=43.830860
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-58.018017
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 87.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18954844.000000
Lat=2563213.000000
Height=0.000000

[Unit 88]
Name= _US Fleet Submarine#34
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954928.000000
Lat=2563142.000000
Height=0.000000
Heading=43.830898
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-22.582582
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 88.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18954864.000000
Lat=2563217.000000
Height=0.000000

[Unit 89]
Name= _US Fleet Submarine#35
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18955056.000000
Lat=2563019.000000
Height=0.000000
Heading=44.999996
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-55.915916
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 89.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-18955000.000000
Lat=2563076.000000
Height=0.000000

[Unit 90]
Name= _US Fleet Submarine#36
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19430601
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=-18954832.000000
Lat=2563004.000000
Height=0.000000
Heading=44.292679
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-18.498499
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19430601
AvailEndDate=19451231
NextWP=0

[Unit 91]
Name= _US AS Sub Tender#11
Class=ASSubTender
Type=100
Origin=American
Side=0
Commander=0
CargoExt=1
CargoInt=0
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19410912
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=true
Long=-21283864.000000
Lat=3385020.000000
Height=0.000000
Heading=68.670502
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-56.696693
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 91.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-21283704.000000
Lat=3385079.000000
Height=0.000000

[Unit 92]
Name= _US Fleet Submarine#37
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=true
Long=-21283880.000000
Lat=3385042.000000
Height=0.000000
Heading=67.332283
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-26.366367
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 92.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-21283746.000000
Lat=3385102.000000
Height=0.000000

[Unit 93]
Name= _US Fleet Submarine#38
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=true
Long=-21283720.000000
Lat=3385460.000000
Height=0.000000
Heading=88.585571
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-37.597595
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 93.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-21283608.000000
Lat=3385461.000000
Height=0.000000

[Unit 94]
Name= _US Fleet Submarine#39
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=true
Long=-21283852.000000
Lat=3385454.000000
Height=0.000000
Heading=88.898300
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
SecondsUntilReport=-19.399399
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 94.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=-21283768.000000
Lat=3385458.000000
Height=0.000000

[Unit 95]
Name= _US Fleet Submarine#40
Class=AIFleetboat
Type=200
Origin=American
Side=0
Commander=0
CargoExt=-1
CargoInt=-1
CfgDate=19400101
DeleteOnLastWaypoint=false
DockedShip=true
GameEntryDate=19400603
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=true
Long=13887694.000000
Lat=-3846688.000000
Height=0.000000
Heading=270.000000
Speed=0.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
HighPrioContact=false
RandStartRadius=0.000000
TacticalUnit=false
AvailStartDate=19380101
AvailEndDate=19451231
NextWP=0

[Unit 95.Waypoint 1]
Speed=0.000000
Radius=0.000000
Loop=-1
LoopProbability=100
Long=13887577.000000
Lat=-3846688.000000
Height=0.000000

[EditorParams]
InitLongOff=293961504.000000
InitLatOff=-30427500.000000
ZoomIndex=0
Prefix= 
